Hello, I'm Clément.

Master of Science and Engineering (MSE) in Computer Science.

I am a Software Engineer.

Passionate about Web Development and Video Games Programming.

Previously Senior Game Programmer at &ranj.

Know me better

ABOUT ME







As a French Software Engineer, I worked for more than 8 years in Web Development with FrontEnd and BackEnd technologies, and over 5 years in Video Game Development.
I have a Master of Science and Engineering in Computer Science and achieved a broad range of professional and personal projects in fields such as Video Game Development, Web Design, Mobile Application and Dedicated Software.
I travelled through Europe and was part of an Erasmus exchange program in Denmark. I speak fluently French and English and I am currently taking Dutch classes (level B1).
I am curious, hard-working and conscientious, and convinced that I am the one you need to achieve creative projects in your company.


  Download my CV

EXPERIENCE

2019

Now

Senior Game Programmer

&ranj - Serious games, gamification and game thinking, located at Rotterdam in the Netherlands

&ranj is achieving positive behavioral change through play for more than twenty years and create true impact with serious games and gamification.
As a Senior Game Programmer, I conceived and developed a diverse range of serious games that were both engaging and highly impactful. These projects spanned various technologies and types, including mobile apps for smartphones and tablets, desktop applications, AR games, and even EEG-based neurofeedback games. I also worked on data science-driven games. The technologies I utilized ranged from Unity Game Engine to web-based games using JavaScript Canvas, with custom integrations with various systems, such as Learning Management Systems (LMS), Google Classroom and Microsoft Teams to name just a few. Additionally, I was involved in AI integrations, working with various large language models (LLMs) to enhance gameplay and user experience. My previous experiences also allowed me to advise on various topics, including WebOps CI/CD, software architecture, and Agile development methods, among others.

Now

2019

2017

2018

Technical Lead & Manager

Dynacommerce - End to End Omnichannel Service provider, located at Sittard in the Netherlands

Dynacommerce is an international company providing end-to-end omnichannel solutions for mobile and fixed telco, cable, media and utility companies.
As a Technical Lead, I led and oversaw technical projects and teams working with agile processes, across an entire Business Line. Provided technical guidance and support, discussed requirements and functionalities with the products owners, and have been strongly involved with the technical architectures and operational choices.
As a Manager, I estimated and planned resources allocated to projects, was the line manager of multiple developers and was included in the recruitment process (technical evaluation, applications reviewing, and interviews).

2018

2017

2016

2017

Lead Developer & Web Development Engineer

Dynacommerce via We4people BV, located at Sittard in the Netherlands

Hired by We4people BV, I worked on a mission in-house at Dynacommerce for 7 months.
As a Lead Developer, I lead an agile team working with Kanban methodology. Improving our working processes while working closely with WebOps CI/CD principles in order to deliver high quality projects.
As a Web Development Engineer, I first helped consolidate our main product, providing new feature meeting our customers’ needs. Furthermore, I helped design a state-of-the-art mass market Front-End, and I wrote the specifications and implemented an API layer used by this interface to communicate with the Back-End logic.

2017

2016

2011

2015

Web Development Engineer

3D Ouest - Web application for local governments, located at Lannion in France

3D Ouest is a company of 15 people that creates custom and dedicated web applications for local governments.
As part of the main development team, I analyzed the need of local governments and create custom web applications that meet their requirements.
As part of the Research & Development team, I studied the relevance of new tools and web technologies.
Finally, I was in charge of finding and conceiving new ways to improve the efficiency of the internal developments. To fulfill that goal, I created an internal library that can unify and generate interfaces for new software.

2015

2011

2013

2016

Freelance Computer Science Engineer

Clément Kuta Company located in France

As a Freelance Computer Science Engineer, I designed responsive websites, mobile apps or even dedicated applications to meet my client's business objectives.

2016

2013

2012

2017

Software Engineer (Volunteer)

Vieilles charrues, largest music festival in France at Carhaix in France

I was contacted in 2012 by the association managing the Vieilles Charrues to create a custom application that manages lost and found property during the largest music festival in France. Every year since, I improve the software to fit the new needs of the festival.

2017

2012

EDUCATION

2011

2015

2015

2011

Master of Science and Engineering (MSE) in Computer Science

ENSSAT, an Engineering School ('Grande Ecole') associate with the Institut Mines-Télécom, located at Lannion in France

Recognized as a Master of Science and Engineering, the 'Diplôme d'Ingénieur' is an advanced, prestigious and very selective academic degree of higher education.
Protected by the French law and submitted to strict government supervision, it is more valued by companies than a university master degree in terms of career opportunities and responsibilities.
I have achieved this master's degree through an apprenticeship program at 3D Ouest. This has allowed me to acquire four years of experience in the Web Development field.

2014

2015

2015

2014

Erasmus exchange program - Master's level

Roskilde University located at Roskilde in Denmark

In the second year of my master I was part of the Erasmus program. I went on exchange for one semester to Roskilde University in Denmark. I have studied broad field such as Design, Usability, User Experience, Robot technology and Software Conception.
As a member of group of 3 students, we have worked on a master project for five months in order to show the capabilities of procedural generation in computer science. Using Perlin Noise, we achieved to generate landscapes, textures, animals or even IA behaviour and create a procedural and infinite game world.
Major: Computer Science, Procedural Generation, Design, Usability and User Experience

2009

2011

2011

2009

Two-year University Degree (DUT) in Computer Science and Network Systems

IUT (Technological University Institute ) located at Lannion in France

The DUT is a two-year national diploma officially equivalent to a Foundation Degree or an Associate’s Degree
Course content is both general and professionally oriented and opens on an internship of 3 months. There is a strong emphasis on relevant practical and hands-on work.
I also carried out additional classes in order to improve my theoretical and scientific skills and be well prepared to access to an Engineering School.

SKILLS



PORTFOLIO

Deployed Project
Infrastructure

INFRASTRUCTURE

IT Infrastructure using Docker

View more
Deployed Project
img01

PIPELINE CI/CD

CI/CD using Gitlab CI and Docker

View more
Completed Project
img01

SUROGOU

Procedurally Generated Game World

View more
Ongoing Project
img01

TWITTER NEWS

Relevant information on Twitter

View more
Deployed Project
img01

REPERIO

Manage lost and found properties

View more


CONTACT ME



Copyright © Clément Kuta